i panic a little when i see posts with a lot of notes that i don’t understand
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In Paper Mario, Mario has two distinct animations when moving around: "walking", for slow movement speeds, and "running", for fast movement speeds.
If the player manages to alternate between a walking and a running speed on every frame (not usually possible without external tools as the inputs are too precise), Mario will become stuck on a singular animation frame for the duration of that input, and appear to smoothly glide as seen in the footage.
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mitzitheawesome asked:
socpens answered:
awesome i want to hold it & raise it & teach it to make very intricate machines
I loved when AI art could never be anything but AI art. the dreams of a computer. now it's all boobs and photorealistic women doing bad kink. but I remember you. I miss you. I love you, Secret Horses.









